Finally Addressing the Modding Gap: The Game's New Quest Rights a Wrong
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a significant update. The Vallis Undermind showcases the distinctive charm that has come to define Warframe in the past few seasons.
This expansion, released on Wednesday, adds a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest aimed at making sure this complicated, expansive long-running online game is accessible for new players.
Introducing "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create devastating effects.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. It was this outside perspective that was essential.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Months of Effort
“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that increase in depth depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.